Role Playing Database (API Documentation) 3.1.3

Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1 2 3]

▼N RolePlayingDB3 |
C chroot_chooseDirectory |
C chroot_getFile |
C Graphic |
C LabeledDirTree |
C LabeledScrolledText |
C LevelEditor |
C MapEditor |
C PrintDialog |
C ScrolledCanvas |
C ScrolledList |
C SheetEdit |
C SpaceEditor |
C Template |
C XMLContentEditor |
▼N vfs |
▼N rpg |
C RPGDirent | A Directory Entry Holds information about a file or directory. Only the bare minimum information is kept: name, mod time, list of files (directories only), mode (permissions), offset (files only), and size (files only)
C RPGFileSystem | The filesystem class. This is the class that implements a simple Virtual Filesystem for internal use by the Roleplaying Database program. It stores the working version of the RPG DB bundle which is normally stored as a ZIP file. It is a basic and simple file system, using a backing file as temporary file system storage
C Dialog |
C DynamicHelp |
C IconBitmap |
C IconImage |
C ParseXML | Class to hold an XML tree. This class parses an XML string and stores the result as a DOM Element tree
C SimpleDOMElement | A simple DOM element coded in Tcl using SNIT. This class implements a simplified DOM element, that implements the getElementsByTagName and getElementsById methods, along with accessors to get data, attributes, and children of XML elements